I haven’t updated the project in quite some time so it seems.
Somehow I never really came to grips with this project. From my side it is not dead yet – I put quite a lot of time in the playfield code. Even after the last update.
It again got a little bit faster, and supports now also animated tiles. Nonetheless even after all the time spent with it – I do not yet have a vision for the end product.
For this reason – and the fact that I have been sick for about 10 days now – (and spending much recuperating time idle in front of my computer), which gave me the opportunity to try different things out, that I never took the time todo before…
The short version. Project “Jumper” tile based game is officially on hold (not dead) now.
I will show a short video what I did the last three days – and afterwards do some explaining…
… with the next update :-).