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18th of March 2018 Vectorblade IV

I think doing two Vectrex blogs (at least at the moment) is a bit to much. I’ll continue Vectorblade and documenting its progress on the Vide blog pages. Please head over to: Vide Blog

By Malban | March 18, 2018 | Uncategorized | No Comments |
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15th of March – Vectorblade III

Just a video.  Not in the mood for writing.

By Malban | March 15, 2018 | Uncategorized | 1 Comment |
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10th of March 2018 Vectorblade II

10th of March 2018 Vectorblade II

Today I reached a personal milestone – and I am using the opportunity to start writing some more about my Vectorblade thoughts. The milestone I defined for myself which I reached (and which I wanted to get to the day…

By Malban | March 10, 2018 | Uncategorized | 2 Comments |
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7th of March 2018 Something else – for now!

7th of March 2018 Something else – for now!

I haven’t updated the project in quite some time so it seems. Somehow I never really came to grips with this project. From my side it is not dead yet – I put quite a lot of time in the…

By Malban | March 7, 2018 | Uncategorized | No Comments |
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26th of July – still prototyping

26th of July – still prototyping

I am splitting my free time at the moment up in “playing games” and vectrex programming. In the last two weeks I fired up (for the first time in two years) my old World of Warcarft account – a little…

By Malban | July 26, 2017 | Uncategorized | 1 Comment |
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14th of July proto II and being not glad…

14th of July proto II and being not glad…

I haven’t had as much spare time lately as I would have liked – and in my spare time I did not do much Vectrex – so the given time scale some time ago is not valid anymore. I will…

By Malban | July 14, 2017 | Uncategorized | No Comments |
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July 1st Ideas B…

July 1st Ideas B…

The followup letter from VTK: hi guys here are some ideas i was thinking of for the game: it could be interesting if on each level (map), there were a number of items you need to find and collect, and…

By Malban | July 1, 2017 | Uncategorized | 3 Comments |
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July 1st Ideas A…

July 1st Ideas A…

While the brainstorm deadline is already passed (30th of June)… I got some ideas in my mail. The last week (although I wanted to) I have not been able to do further programming on “Jumper”. Several things came up –…

By Malban | July 1, 2017 | Uncategorized | No Comments |
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June 22nd 2017 – Proto engine 1

June 22nd 2017 – Proto engine 1

The last about 7 weeks I haven’t heard a word of my colleges… Nonetheless I started along the way my first prototypings. What I did is try to render a tile-based level. It is not efficient at all, and does…

By Malban | June 22, 2017 | Uncategorized | No Comments |
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June 22nd 2017 – The start 2

14 days later … we haven’t really done anything yet – but that is ok. I am a bit Vectrex tired – and I guess VTK and Jacek have enough to do on their own. A few emails were exchanged…

By Malban | June 22, 2017 | Uncategorized | No Comments |
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